GTA 5's Trevor Actor Steven Ogg Expresses Indifference to GTA 6

09/22/2025

Steven Ogg, known for his portrayal of Trevor Philips in Grand Theft Auto V, has publicly expressed his complete lack of enthusiasm for the highly anticipated Grand Theft Auto VI. This comes despite the game being touted by Rockstar as potentially the biggest launch in history, months before its release. Ogg clarified that his detachment stems from a fundamental disinterest in video games, stating he has never played one. He humorously illustrated his point by suggesting that expecting him to be excited about a game is akin to asking a non-reader to be thrilled about a classic novel, drawing a parallel with Dostoevsky's \"Crime and Punishment.\" This interaction provides an intriguing glimpse into the perspective of a key performer whose professional work intersects with a global cultural phenomenon, yet whose personal world remains entirely separate from it. It also touches upon the broader theme of how creators relate to the products they help bring to life, and the potential for a disconnect between their involvement and personal consumption.

Steven Ogg's Apathy Towards Grand Theft Auto VI

Steven Ogg, the acclaimed voice actor behind the iconic character Trevor Philips in Grand Theft Auto V, has publicly conveyed his profound indifference regarding the forthcoming Grand Theft Auto VI. This sentiment stands in stark contrast to the immense anticipation surrounding the game, which Rockstar Games itself has projected as a monumental release. Ogg's candid remarks underscore a clear personal boundary: his professional engagement with the GTA franchise does not extend to personal investment in gaming. He explicitly stated that he has never participated in video games, thereby explaining his complete lack of excitement for the upcoming installment. His detached stance offers a unique viewpoint from within the industry, highlighting that for some actors, their work, even on global blockbusters, remains a professional endeavor rather than a passion project.

During a concise exchange with YouTuber HarrisonShippp, Ogg's response to inquiries about his excitement for GTA 6 was unequivocally negative, asserting that he feels \"absolutely nothing inside.\" To further elaborate on his position and clarify that his statement was not a broader appeal for help, he promptly specified his comments pertained exclusively to the Grand Theft Auto series, affirming, \"I'm not a gamer. I've never played a videogame, so I feel absolutely nothing.\" This declaration firmly establishes his personal distance from the gaming world, positioning him as an actor who delivers a performance without necessarily engaging with the medium itself. His pragmatic approach to his role, viewing it as a job rather than a deep dive into the gaming culture, provides a fascinating counterpoint to the fervor typically associated with such a high-profile game release. This perspective illuminates the diverse ways individuals interact with and contribute to popular culture, without necessarily becoming consumers of it themselves.

The Dostoevsky Analogy: A Reflection on Engagement

In a memorable and somewhat unexpected turn during his interview, Steven Ogg employed a literary analogy to articulate his disinterest in Grand Theft Auto VI. When prompted about playing GTA V, he recounted his response: \"Why?\" Upon hearing it was \"so great,\" Ogg countered with a suggestion to read Dostoevsky's \"Crime and Punishment,\" noting the interviewer's subsequent bewilderment. This exchange, though seemingly a non-sequitur, served to illustrate Ogg's point about differing passions and the presumption of shared excitement. He likened the expectation for him to be thrilled about a new game to asking a non-reader about their anticipation for a classic novel's release, emphasizing that \"Books are my thing.\" This humorous yet pointed comparison highlighted the chasm between his artistic preferences and the world of gaming, effectively conveying that what excites one person might hold no appeal for another.

Ogg's analogy with Dostoevsky, particularly \"Crime and Punishment,\" ingeniously underscores the disparity between his personal interests and the expectations placed upon him by fans of the Grand Theft Auto series. By invoking a literary masterpiece from a bygone era, Ogg sought to communicate that his professional involvement in a video game does not automatically translate into personal enthusiasm for the medium. He observed that the suggestion to read Dostoevsky left his interlocutor "completely blank," a reaction Ogg then mirrored to the idea of him being excited about a video game. His assertion, \"Books are my thing,\" firmly demarcates his cultural sphere, demonstrating that while he contributed significantly to the gaming world, his personal passions lie elsewhere. This comparison, while perhaps a touch pretentious to some, effectively conveyed the actor's perspective, emphasizing that individuals can contribute to a creative work without necessarily being consumers or aficionados of the genre in which that work resides.