New Virtua Fighter Project Unveils 'Uprising' Battle System, Receives Mixed Fan Reactions

09/26/2025

A recent presentation from RGG Studio at the Tokyo Game Show unveiled the innovative \"Uprising\" battle system for the upcoming \"New Virtua Fighter Project.\" This new system seeks to modernize the game's combat while complementing its classic fighting style, promising fresh dynamics for both offense and defense.

The \"Uprising\" system introduces several key mechanics: Flowguard, Break and Rush, and Stunner and Stun Combo. Flowguard is described as a defensive system focusing on fluid movements, offering expanded tactical options beyond standard blocking. The Break and Rush mechanic allows players to target specific body parts, making them vulnerable after repeated damage, thereby creating opportunities for powerful offensive maneuvers. Notably, damage sustained by body parts carries over between rounds, adding a strategic layer to matches. Additionally, the Stunner and Stun Combo system aims to make the game more accessible to newcomers by providing a new way to chain attacks after stunning an opponent, though traditional combos will still be present.

Despite the detailed look at the new battle system, the presentation left many fans underwhelmed. A brief 20-second teaser, showing only environmental shots and a mysterious figure, did little to ignite enthusiasm. The community’s feedback highlighted a desire for more substantial updates, with some suggesting the studio should have waited until a more complete version of the game was ready for showcase. The overall sentiment indicated a dip in anticipation due to the perceived lack of progress and the repetition of already known information, prompting calls for the development team to focus on production away from public scrutiny.

The journey of game development often involves navigating public expectations and maintaining excitement. While early glimpses into new mechanics can be thrilling, it is equally important to balance these reveals with tangible progress and clear communication. For the \"New Virtua Fighter Project,\" the path forward might involve a period of focused development, allowing the game to mature before a more comprehensive re-introduction to its eager audience.